Lucas Pope
http://papersplea.se/
Papers Please is a video game by Lucas Pope where you play
as border guard who inspects the paperwork of travelers coming into your
country which is inspired from the USSR. The game has you balance the moral
problems of the people coming into your country while being the only working
member of a family of five. The unique mechanic for the game is that you spend
the entire time doing paperwork in a shack for the whole game but it remains
engaging.
http://venturebeat.com/community/2013/08/13/the-emotional-impact-of-papers-please/
Papers Please has become quite famous as a game that is a
work of art for the emotional impact it has.
http://www.joystiq.com/2013/06/09/the-joystiq-indie-pitch-papers-please/
In this interview Lucas Pope explains his thinking behind
his game.
Papers Please shows the capabilities of video games as art
in many ways. In the simplest way it changes the options of methods of gameplay
as the game being a paperwork simulator is unique in the games industry. In a
more complex way Paper Please shows how video games can be a life that you live
and experience to show you the struggles of the people in the world. This game
how ever is not my favorite example of a game as a work of art though one of
the more famous. My problems with the game are that I am too good at it and the
great aspect of this game is balancing act of providing for your family or
helping other if you are really good with comparing paperwork. My other problem
is that large parts of the game are procedural generated and while this gives replay
value and I do shed a tear for the handcrafted parts it is hard to feel
emotional for ones and zeros. Despite all of this I do feel that this game got
the respect it deserves and my opinions are person really.